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Had a lot of fun working on this project! You are a very talented game developer. Some of the code was pretty unoptimized though; I encourage you to look into alternatives for computationally expensive functions like FindObjectByTag. That being said, this game concept was incredible and in my opinion the best game 1 day in the jam

I never really paid attention to optimization too much since most of my games are quite simple but yeah def gonna look into that thx

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It's amazing how good your project is day 1 and to see it improved everyday!

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I killed everyone and made it my mission to become the longest, fastest, most arm-having MF'er in the ocean. I am having a great time :)

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My version on day 3: https://shadoweeq.itch.io/octalien-day3

I just saw it and its great! Well done

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Used in day 2!: Octalien [BTP jam, Day 2, Unity] by ceprotypes (itch.io)

Really awesome mechanics, I loved working with them :)

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I've just submitted a day 2 version. Unfortunately, I wasn't able to do as much as I would have liked to but I added a new enemy type and did a bit of polishing.

You made a great starting point, well done! :D

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Thanks a lot for continuing the project. Just played it a second ago, good job

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Even if this is only a day one project with limited enemies, areas and gameplay I played this for like 45 minutes, you are a great gamedev and this game is super fun to play for me. I hope someone (or you after the jam ends) will improve this. I could play this for hours if this gets more polished

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Cool project! Someone could improve the visuals for Day 2. Maybe include a dash button

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very cool project! i might work on this one!